Subject: Re: Scene file description
From: Bart Robinson <[email-masked]>
To: [email-masked]
Cc: [email-masked]
Date: Sat, 28 Oct 1995 11:00:59 -0400 (EDT)

On Fri, 27 Oct 1995 [email-masked] wrote:
> >  I believe the 9 channels of motion are x, y, z movement, h, p, b 
> >rotation, x, y, z scale.
> 
> 	Not the point, Bart.  Why include the number if it NEVER changes, eh?

  I figure they included it for the possibility of expansion.  Maybe they 
could use it to add a motion channel for keyframing the pivot point of an 
object...?  You never want to dead end a product or item you tend to 
develope.

Bart Robinson <<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>> [email-masked]
 
-Videographic Artist/Animator
 Empire Video Inc.
-President/Animator
 DynaVision Productions
-Member
 Visual Reality Quest

--
Bart Robinson <[email-masked]> sent this message.
To Post a Message           : [email-masked]
Un/Subscription Requests To : [email-masked]
(DIGEST)                 or : [email-masked]
Administrative Items To     : [email-masked]